HEROES[]
Feng Mao[]
- Reaping Dash
- Description updated to more clearly describe the ability
Steel[]
- New Emote
- Take the Floor
TwinBlast[]
- Fixed an issue where TwinBlast could get stuck in a number of different areas of the map using the Rocket Dash ability
Lt. Belica[]
- Minor facial animation adjustments
Greystone[]
- Make Way
- Visual effects were absent after respawning if Greystone died while Make Way was active
Riktor[]
- Reduced delay pre-targeting animation
- This only affects quick cast abilities
Narbash[]
- Reduced delay pre-targeting animation
- This only affects quick cast abilities
CARDS[]
- Polish and Bug Fixing
- Finder of Playthings
- No longer grants vision of enemy minions
- Thorned Yomi
- Will no longer draw tower aggro if damage is dealt to an enemy hero while in tower range
- Plague Lord Mallenk & Woundseeker
- Blight effects no longer stack
- Finder of Playthings
- Balance changes
- Unstable Cyborg
- Reduced Ability damage on activation from 125 to 65.
- Reduced Basic Armor from 47 to 36.
- Reduced Power from 17 to 14.
- Unstable Cyborg
GEMS[]
- Polish and Bug Fixing
- Relentless Pursuit
- Description updated to more clearly describe the gem’s function
- Damage Return
- Will no longer draw tower aggro if damage is dealt to an enemy hero while in tower range
- Relentless Pursuit
MAP[]
- Towers
- Early game bonus armor now exists on all Towers and Inhibitors, rather than just Tier 1 towers
- Polish and Bug Fixing
- Fixed an issue that prevented tower kills from granting gold to a team if minions last hit the tower
- Fixed an issue that caused players to become stuck on the wall behind the white camp in the Dusk left jungle
- Fixed a a collosion issue on Dawn side mid lane (left of Tier 1 tower wall)
- Heroes capable of jumping high could get stuck
- Fixed a collision issue on the Dawn side safe lane Tier 1 tower
- Fixed a collision issue which allowed Kallari and Wukong to reach an unintentded walkable area
- Fixed a collision issue on Dusk side safe lane
- Fixed a collision issue on Dusk side left jungle - white camp which resulted in heroes with movement abilities to become stuck
- Fixed a collision issue on Dawn side left jungle
- Fixed an issue which granted players vision of an enemy when looking through a wall
- Fixed an issue which caused turrets to remain visible after being destroyed
UI[]
- Polish and Bug Fixing
- The cost to unlock Growth Totem has been fixed; it is now set to 75,000 Reputation
- Critical health overlay has been removed from replays
LOOT CRATE / MONTHLY MEGA VAULT / STORE CONTENT[]
- New Store Content
- Flag of Decay Banner
- Loot Crates: 43.2 Changes
- Added
- Common
- Solar Default Grim.EXE
- Marine Default Grim.EXE
- Molten Default Crunch
- Tropic Default Crunch
- Common
- Added
- October Monthly Mega Vault
- Added
- Undead Zechin Huntress Sparrow
- Golden Key
- Loot Crate x2
- Mastery Token x1
- Added