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Release Notes - V.37 Update

Monolith[]

  • Core now has backdoor protection.
    • Adds 500 Basic/Ability Armor.
  • Orb Prime now regenerates 600 health per second up from 115 h/s, when not in combat.
  • Updated to some Monolith meshes/collision
  • Fixed a bug that would cause a Hero falling animation at the core.
  • Updated White Jungle Minion model.
  • Removed hit reacts from minions when taking damage from each other.
  • Siege minions should no longer run past enemy Heroes.
  • Fix for Orb Prime not targeting Heroes that move inside of its model.
  • Fix for jungle minions sometimes floating on spawn.
  • Fix tower firing FX not firing in correct direction.

Audio[]

  • Audio added for towers and inhibitors.
  • Audio added for Amber Link collection and release.

AI[]

  • Updates to bot strategy, enemy selection, positioning, ability usage, and recalling behaviors.
  • Bots will now place and destroy Wards.
  • Bots can now better target Iggy’s turrets and Belica’s drones.

Cards[]

  • Weekly Card Pack
  • Reduced Scout/Shadow Ward duration to 90s from 180s and cooldown to 60s from 120s.
  • Card Power Rules
    • Both Killstreaks and Deathstreaks now apply to assists as well.
    • Deathstreaks updated from -20/-25/-30/-30/-30 additive CP to 0/-100/-125/-125/-150 additive CP.
      • Example: A Hero has died five times in a row now pays out 500 less CP than a non-deathstreak Hero.

Heroes[]

  • Emotes can now be cancelled via movement input.
  • Recalling while under the effect of purple buff will remove the buff.
  • Fix for stun FX appearing twice on Heroes.

Hero Portrait Aurora Aurora[]

  • Added Moon Crystal Aurora to in-game store.
  • Added “Time to Pay” emote to in-game store.

Hero Portrait Countess Countess[]

  • Polish/Bug Fixing
    • Fix for Dark Tide dealing no damage if she is stunned after it has been cast.
    • Damage volume now more correctly match FX of the ability.

Hero Portrait Crunch Crunch[]

  • Polish/Bug Fixing
    • Fixed network issue that could prevent Forward Crunch from dealing damage.
    • Emote audio adjusted.

Hero Portrait The Fey The Fey[]

  • Polish/Bug Fixing
    • Fixed the short delay before camera and crosshair reset after casting Bramble Patch.

Hero Portrait Gadget Gadget[]

  • Polish/Bug Fixing
    • Fixed the length of her death animation.

Hero Portrait Greystone Greystone[]

  • Polish/Bug Fixing
    • Increased radius of decal for Assault the Gates to better match damage radius.

Hero Portrait Grux Grux[]

  • Polish/Bug Fixing
    • Fixed a bug with Grux’s bleed being inconsistent against wards.
    • Emote audio adjusted.

Hero Portrait Iggy and Scorch Iggy & Scorch[]

  • Flame Turret
    • Made Iggy’s turrets team colored.
  • Increase oil hit box making it easier to light the oil when the enemy standing next to it is basic attacked.

Hero Portrait Kallari Kallari[]

  • Polish/Bug Fixing
    • Kallari should no longer jump higher than normal when silenced mid-jump.
    • Fixed a bug where Kallari could cast Shadow Walk and then Death Sentence, allowing her to appear stealthed after dealing damage.

Hero Portrait Kwang Kwang[]

  • Polish/Bug Fixing
    • Updated audio for Judgment of the Heavens.

Hero Portrait Lt. Belica Lt. Belica[]

  • Void Drone
    • The area of effect extended from 1250 units to 1400 units.

Hero Portrait Muriel Muriel[]

  • Reversal of Fortune
    • Muriel is no longer immune to damage or enemy abilities while flying, but is untargetable.

Hero Portrait Narbash Narbash[]

  • Polish/Bug Fixing
    • Song of My People tooltip displays upgraded mana cost.
    • Audio added to thunk targeting.

Hero Portrait Rampage Rampage[]

  • Polish/Bug Fixing
    • Audio added to emotes.

Hero Portrait Riktor Riktor[]

  • Riplash (Remapped - RMB/R1)
    • Riplash is now cast by holding to target and fires on release.
  • Polish/Bug Fixing
    • Fix for Electrocute cancelling if leveled up after being activated.
    • Skewer’s camera shake now immediately stops when Riktor is interrupted.

Hero Portrait Serath Serath[]

  • Heaven’s Fury
    • Untargetable while invulnerable.
    • Fixed a bug where jungle minions would lose aggro when Serath used Heaven’s Fury.
    • Fix for a bug while targeting a large amount of enemies with Heaven’s Fury.
  • Heresy
    • Burn should no longer pass through shields
    • Fix for decal remaining in the world when coming out of Stealth
    • Flame footsteps now do not show up when stealthed.

Hero Portrait Sparrow Sparrow[]

  • Piercing Shot
    • Piercing shot now correctly charges for 1s.
    • Fixed a bug where Piercing shot would not pass through geometry.
  • Polish/Bug Fixing
    • FX improvements to Rain of arrows.

Hero Portrait TwinBlast TwinBlast[]

  • Polish/Bug Fixing
    • Fix for Doubleshot FX not appearing from his gun.
    • Updated description for Rocket Dash.
    • Fix for animation snapping when cancelling Rocket Dash ability.

UI[]

  • Loot Crates
    • Bronze Warden Riktor added.
    • Aegis Steel added.
  • Improved front-end audio.
  • Team Comms updated & expanded for Monolith
    • Wards (Left, Orb Prime, Right, Middle)
    • Camps (Raptor, River, Gold, Orb Prime)
    • Enemy Missing (Lane Specific)
    • Misc. (Good Game, Cancel That!, Thanks!)
  • Green and Black Buff icons added.
  • PS4: Added square button shortcut to the rejoin menu.
  • Last game mode selection is now saved, allowing players to get into the last type of match they played quicker.
  • Shortcut button added to discard in card shop.
  • Store UI and Tile polish.
  • Minion portraits updated in death recap.
  • Fixed issues where players that last hit a tower would get killing blow and assist.
  • “Weekly Quest” is now “Active Quest”
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