Release Notes - V.36 Update
- Serath Released!
Monolith[]
- Large improvement to in-game loading times.
- Core:
- Increased Core base attack time to 0.8 from 1.0
- Increased Core damage to 320 from 280
- The black buff now only displays one number pop per damage tick.
- Jungle buff enemies will now attack players who are blocking them from their target.
- Fixed an issue where the tutorial would give XP over multiple completions.
- Fixed a bug which caused players to not receive kill assist credit if they are dead.
Audio[]
- Reduced volume of default jump pad land sound.
- Audio added to some frontend elements.
- Fixed audio issue where you couldn't hear a player when you are directly behind them.
Cards[]
- All Default Decks have been updated.
- Weekly Card Pack
- Bump Juice
- Reduced Max Health restored per use to 50 from 90
- Zap Juice
- Reduced Max Mana restored per use to 35 from 40
- Guardian’s Ward
- Fully Upgraded Bonus changed to Max Health from Power.
- Chrono-Mancer Disc
- Max Mana stat has been changed to Mana Regen.
- Nature's Muse
- Active now costs 150 Mana.
- Scout's Ward
- Reduced number of charges to 1 from 2.
- No longer shares a cooldown with Advanced Shadow Wards.
- Cast Converter Rework
- When activated, Consume 175 Mana to gain 47.5 Health Regen for 10 seconds.
- No longer shares a cooldown with Health Potion.
- Cooldown increased to 45 seconds. This cooldown is shared with Blood Catalyst.
- Blood Catalyst Rework
- When activated, Consume 10% of Max Health to gain 10.5 Mana Regen for 10 seconds.
- No longer shares a cooldown with Mana Potions.
- Cooldown increased to 45 seconds.
- Cooldown is shared with Cast Converter.
- Honor the Pure and Barrier of Will Rework
- Active is called “Team Shield.”
- Team Shield Active now costs 100 Mana
- Any Ally (including self) affected by Team Shield cannot activate or benefit from another Team Shield for 15 seconds.
- Silent Indignation
- Reduced cooldown to 45 seconds from 120.
- Backstabber
- Description updated to actual value of +24% Crit Chance.
- Bone Dice
- Description updated to actual value of +20% Crit Chance.
- Merciless
- Description updated to actual value of +12% Crit Chance.
- Irradiate
- Description updated to actual value of +18 Power.
Heroes[]
- Ward CP bounty is now only granted to last hitter.
- Cameras have been adjusted to be consistent across all Heroes.
Countess[]
- Polish and Bug Fixing
- “Naughty Naughty” emote now has audio.
Gadget[]
- Polish and Bug Fixing
- Tesla Dome now properly displays damage effects on opponents.
Gideon[]
- Polish and Bug Fixing
- Gideon no longer slides if holding a direction as he comes out of a stunned state.
Greystone[]
- Polish and Bug Fixing
- Reforged now shows a name and icon in the opponent's death recap.
Grux[]
- Double Pain
- Now applies damage correctly to wards.
- Warlord’s Challenge
- Now applies damage correctly to wards.
- Smash & Grab
- Now scales correctly with cards.
- Polish and Bug Fixing
- Camera of Charge has been polished.
- Audio added to Grux’s recall.
- Audio added to the “Back Scratch” emote.
Iggy & Scorch[]
- Polish/Bug Fixing
- Added sound to the “So Sleepy” emote.
Kallari[]
- Crippling Dagger
- Now scales correctly with cards.
Khaimera[]
- Polish/Bug Fixing
- Corrected an issue in which Unleash was not dealing the intended amount of damage.
Lt. Belica[]
- Polish/Bug Fixing
- Fixed an issue which could cause Belica to become unable to move sometimes when using Neural Disruptor.
Muriel[]
- Reversal of Fortune
- Ability has been slightly modified to improve usability and effectiveness.
- Landing knockup has been greatly reduced in height.
- Now applies an additional 1s stun.
Rampage[]
- Polish/Bug Fixing
- Boulder Throw has had its effects polished.
Serath[]
- Bloodgold Serath added to in-game store.
- “Bless Me” Serath Emote added to in-game store.
Sparrow[]
- Polish/Bug Fixing
- Added duration display to “Inner Fire” UI element.
- Bow Shot impact audio has been updated to be more clear when an enemy is struck.
Steel[]
- Bulwark
- No longer reduces burn or poison damage.
UI[]
- PS4: Circle should now close the frontend menu as intended.
- Polished Recall to base UI element.
- Deck Selection Polish.
- Deck selection layout changed to centralize deck list and confirm button.
- Confirm button now pulses when you have a valid deck selected.
- Fixed an occasional crash when buying skins in the PVP draft lobby.
- Fixed a bug which caused the close prompt in Team Comms to show the incorrect key in the alternate control scheme.