Release Notes - V.35.1 Update
- Cast Converter
- Has been temporarily removed due to an exploit.
- Tier 2 Towers no longer have a 300% damage bonus buff while immune from damage.
- Super Minions will now spawn after melee minions as they leave base to prevent getting focused down by incoming waves.
- White Jungle Minions should now have death FX.
- Green Buff no longer will cancel out of targeting when it expires.
- Fixed a bug where the colored tower rings remain green for the remainder of the match on rejoin.
- Fixed a bug where backdoor protection FX could disappear on rejoin.
- Various fixes to collision, cameras collision, and geometry.
- Bots should no longer be able to see through Fog Walls.
- Kwang-bot should no longer throw his Judgement of the Heavens (Q/Square) to center of the map.
- Fixed bug where enemies and minions could become temporarily immune to damage while a Hero was knocked back.
- Fix for Heroes occasionally being unable to move after using jump pads.
- Blade Siphon
- Tooltip updated to reflect new percentages of health gained from kills. (2% for Minions and 10% for Heroes)
- Right Crunch
- Empowered Right Crunch should now have the correct name in Death Recap.
- Slow Grenades
- Decreased arc to 0.625 from 0.825
- Decreased base damage to 60/110/160/210 from 75/135/195/255
- Flame Turret
- Increased max turret count to 1/2/2/3 from 1/1/2/3
- Increased base damage per second to 15/28/41/54 from 12.5/22.5/32.5/42.5
- Oil Slick
- Decreased mana cost to 40 at all levels from 80/90/100/110
- Shadow Walk
- Increased mana cost to 50 at all levels from 35/40/45/50
- Crippling Dagger
- Increased mana cost to 35/40/45/50 from 25/30/35/40
- Tooltips should now display correct damage reduction per level.
- Light of the Heavens
- Decreased mana cost to 65 at all levels from 65/75/85/95
- Judgement of the Heavens
- Decreased mana cost to 70/75/80/85 from 90/100/110/120
- Decreased cooldown to 14 at all levels from 21/18/15/12
- Polish/Bug Fixing
- Fix to Lt. Belica being locked out of movement if the target dies while using Neural Disruptor.
- Belica's targeting reticle should no longer disappear after getting a kill with Neural Disruptor.
- Decreased mana cost to 110 at all levels from 120/130/140/150
- Damage tooltip should now show the correct value.
- Decreased mana cost to 75 at all levels from 75/100/125
- Polish/Bug Fixing
- Old Saint Riktor skin should no longer have any lighting issues in the shadows.
- Decreased base health to 485.6 from 526.5
- Decreased health per level to 65.57 from 71.1
- Now grants the correct amount of damage when hitting soul stack tiers.
- Decreased base damage to 70/85/100/115 from 70/95/120/145
- Colossal Blow
- Reduced mana cost to 100 at all levels from 120/80/40
- Decreased base damage to 190/260/330 from 220/300/380
- Bramble Patch
- Updated slow duration on the tooltip.
- Increased mana cost to 35/40/45/50 from 20/30/40/50
- Rapid Fire
- Should now deal correct damage to minions.
- Weekly Quests Update
- Removed reputation as a potential reward from weekly quests.
- Now you can earn more weekly card packs.
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