Release Notes - v.32 Update
General Changes[]
- Added 5 new skins to in-game store
Agora[]
- Reduced Travel Mode from 880 to 750.
- Removed Orb from Prime Guardian.
- Upon killing the Prime Guardian, Prime Cards are immediately activated for entire team who killed it.
- No longer able to Defensive Dunk.
- Reduced Initial Spawn Time of Side Harvesters from 6 mins to 3 mins.
- Reduced Initial Spawn Time of Prime Harvesters from 9 mins to 6 mins.
- Reduced Inhibitor regen rate from 5.25 to 3.5
- Increased the hit box of Tower and Inhibitor Gems.
- Removed damage stacking mechanic from Towers and Inhibitors.
- Increased fire rate of Tower and Inhibitors.
- Reduced tower damage to account for changes.
- Tweaked some VFX on the Prime Guardian.
Audio[]
- Addressed audio issues on PS4.
- Changes to ability attacks to improve clarity in battle.
- Sound added for placing harvesters
- Music now fades in once you are logged in, fixes an issue where music starts loud and readjusts afterwards.
Cards[]
- Weekly Card Pack
- Chrono-Tonic (Community Pick)
- Thunder Cleaver
- Elysian Diamond
- Blink Cards
- Momentum retained after blinking is no longer calculated based on your movespeed prior to activation
- Momentum has been reduced to a flat 150 from 222 + Movement Speed prior to activation
- Added HUD status effect icons to Lazarus Key
- Bump Juice and Zap Juice no longer take you out of sprint mode
- Mending Bloom and Overflowing Gifts no longer put other potions on cooldown
- Lifesteal icon should now display properly when using Pain Eater
HUD & UI[]
- Hero ability HUD status effect display icon consistency:
- Surrender Menu
- Created a surrender menu that has options for the reason why you’re surrendering.
- Play Screen Updates:
- Added a warning for new players.
- Added a warning for no rewards to due to level.
- Added a warning for recently abandoned.
- Game type selection buttons now update a subtitle area if you have boosts active, if you get no rewards or boosts are inactive.
- Grammatical fixes for loading tips.
- Changed formatting of in-game ability tips to bulleted lists.
All Heroes[]
Dekker[]
- Polish & Bug Fixing
- Various animation polish and tweaks.
- Various tooltips have been updated for clarity.
Feng Mao[]
- Polish & Bug Fixing
- Corrected a targeting issue with Reaping Dash in which the reticle would sometimes disappear.
- Various animation polish and tweaks.
Gadget[]
- Polish & Bug Fixing
- Sticky Mine now attaches to the Blue Buff correctly.
- Speed Gate now deals its damage over 10 instances.
Greystone[]
- Added White Tiger Greystone to in-game store.
File:Hero Portrait Grim.exe.png Grim.exe[]
- Polish & Bug Fixing
- Fixed an issue in which AI GRIM.exe could sometimes become stuck while executing G.T.F.O.
Kallari[]
- Death Sentence
- Added a timer to indicate how much longer of a window player’s have to confirm the ability.
- Polish & Bug Fixing
- Various tooltips have been updated for clarity.
Khaimera[]
- Added Moon Viper Khaimera to in-game store.
- Polish & Bug Fixing
- Corrected an issue that would persist Ambush’s VFX.
Lt. Bélica[]
- Polish & Bug Fixing
- Corrected an issue in which nearby targets would sometimes not be affected by Seismic Assault.
- Void Drone now correctly breaks stealth when dealing or taking damage from a shadow pad.
Muriel[]
- Added Amethyst Muriel to the in-game store.
Rampage[]
- Polish & Bug Fixing
- Corrected a rare issue that would prevent movement or ability use after using Boulder Throw while Enraged was ending.
Riktor[]
- Skewer
- The Skewer tooltip now correctly lists the stun duration as 1.5 seconds instead of 1.3 seconds.
Sevarog[]
- Polish & Bug Fixing
- Various animation polish and tweaks.
Sparrow[]
- Polish & Bug Fixing
- Various animation polish and tweaks.
Steel[]
- Added Doomsday Steel to in-game store.
- Shield Slam
- Adjusted targeting from a Sphere to a Cylinder.
- Polish & Bug Fixing
- Various tooltips have been updated for clarity.
The Fey[]
- Added Nightshade Fey to in-game store.
Bug Fixes[]
- Fixed an issue with the Black and Red buff camps damaging white guardians.
- Fixed a bug with inhibitors damage stacking, allowing them to deal more damage than intended.
- Fix to Gideon’s Cosmic Rift so enemies can hear when they are struck.