TwinBlast is a dual-wielding gunslinger, built to be self-reliant and evasive. Using his abilities, TwinBlast can create opportunities to output high amounts of burst damage. When playing TwinBlast, look for opportunities to quickly burst down targets. Rapid fire can give you the upper hand when engaging an enemy, taking a chunk of their health before the enemy knows what hit them. Rocket Dash will allow you to reposition during team fights, but consider saving it for the perfect moment. It can easily get you out of bad situations, or allow you to close the gap to finish off an enemy.
Abilities[]
Hot Shot | ||
Passive: After hitting 12 Shots the next 12 Shots will critically strike for 10/25% bonus damage and lock to heroes. | ||
Bonus Basic Damage: 10/15/20/25% | Duration: 10 |
Notes
- Hot Shotās Critical Strike damage applies to structures too.
Background[]
- Denies any affiliation with the Ying Mei Cartel, but drinks on their tab.
- Has talked his way out of at least five executions.
- Is pretty sure that he's a father.
Emotes quotes[]
- TwinBlast displays some impressive gunplay, twirling his pistols and flipping one into the air.
- "Check out these guns! Now you see 'em, now you don't." - TwinBlast
- "Gadget said I was too old to do this dance. But when you're this cool, you got to show it!" - TwinBlast.
Extra lore[]
- Twinblast had a relationship with Gadget. (stated by developers)
āTwinBlast is a slick gangster on the run from the Ying Mei Cartel. He used to work for them, before being trusted with an important smuggling operation that was shut down by Lt. Belica and Sgt. Murdock. Heās talked his way out of more than a few predicaments, but not this one.ā
Gallery[]
Skins[]
Images[]
Videos[]
Change Log[]
Update V44.3 - November 20, 2017
- Grenade!
- Damage increased from 47/70/94/117 to 53/76/99/123.
- Slow magnitude increased from 12% / 16% / 20% / 24% to 14% / 18% / 22% / 26%.
- Mana cost decreased from 35/40/45/50 to 35 at all levels.
- Ventilate
- Number of shots fired decreased from 30 to 20.
- Firing duration decreased from 3s to 2s.
- Damage per shot increased from 10/16/22 to 19/29/40.
- Power scaling per shot increased from .21 to .38.
- Total Damage increased from 351/562/772 to 438/684/931.
- Total Power scaling increased from 6.43 to 7.52.
- General Balance
- Base Basic Defense decreased from 17.3 to 12.2.
- Basic Defense per level increased from 2.3 to 2.7.
- Base Basic Attack Damage increased from 36.2 to 40.
- Basic Attack Damage per level increased from 2.5 to 2.9.
- Movement Speed decreased from 705 to 665.
Update V44.1 - November 7, 2017
- Polish and Bug Fixing
- Hot Shot ability now has custom effects for the Summer Fun TwinBlast skin.
Update V44 - November 1, 2017
- New Ability: Hot Shot
- Passive:
- After hitting 12 basic attacks, the next 12 basic attacks will critically strike for 10/15/20/25% bonus damage and lock to heroes.
- Hot Shotās Critical Strike damage applies to structures.
- Lasts 10 seconds if not consumed.
- Replaces Rapid Fire.
- Passive:
- Doubleshot
- TwinBlast fires his right gun then follows up with his left one. The bullet from the right gun applies on hit effects and deals 75% of his normal Basic Damage. The bullet from the left gun does not apply on hit effects and deals 25% of his normal Basic Damage.
- Grenade!
- TwinBlast fires a grenade that explodes after bouncing or hitting an enemy, dealing 47/70/94/117 Ability Damage and applies a 12/16/2/24% Movespeed Slow for 1 seconds. The grenades have three charges.
- Visual effects have been updated.
- Rocket Dash
- Activating Rocket Dash now grants one charge of Grenade!.
- Improved Rocket Dash to more accurately travel the full 650u distance.
- Updated Water interaction effects.
- Ventilate
- Now deals damage faster and has minor homing properties.
Update V43.2 - October 3, 2017
- Fixed an issue where TwinBlast could get stuck in a number of different areas of the map using the Rocket Dash ability
Update V43 - September 21, 2017
- Rocket Dash
- Increased cooldown from 4s to 5s
- Rapid Fire
- Reduced hero damage from 30/35/40/45% to 25/30/35/40%
- Reduced minion damage from 45% to 40%
Update V42 - August 8, 2017
- Polish and Bug Fixing
- Minor visual improvements made to the Summer Fun Twinblast skin
Update V39 - April 4, 2017
- Polish & Bug Fixing
- Fixed cloth clipping while rotating Twinblast.
- Updated respawn animation.
Update V38.3 - March 14, 2017
- Grenade!
- Base damage increased to 50 / 80 / 110 / 140 from 50 / 75 / 100 / 125
- Card Scaling increased to 0.6 from 0.5
- Projectile speed increased to 6000 from 3000
- Polish and Bug Fixing
- Grenade! targeting camera adjustments
Update V38 - February 21, 2017
- Polish & Bug Fixing
- Updated respawn animation.
- Updated Ventilate tooltips to include ability range.
Update V37 - January 31, 2017
- Polish/Bug Fixing
- Fix for Doubleshot FX not appearing from his gun.
- Updated description for Rocket Dash.
- Fix for animation snapping when cancelling Rocket Dash ability.
Update V35.1 - December 13, 2016
- Grenade!
- Increased mana cost to 35/40/45/50 from 20/30/40/50
- Rapid Fire
- Should now deal correct damage to minions.
Update V35 - December 6, 2016
- Now has the āGrowthā affinity, in addition to āFuryā
- āRapid Fireā (Previously Nitro) RMB/R1
- Redesigned: Activatable ability that causes Twinblast to shoot three times in rapid succession, dealing 30/35/40/45% damage to Heroes and 45% damage to Non-Heroes.
- Key Remapped
- Rapid Fire deals Basic Attack Damage, can crit and applies all normal on hit effects.
- Cooldown is 7 seconds.
- Grenade! Q/Circle
- Redesigned: Now has 3 charges. Grenades now only deal damage and have no slow component.
- Key Remapped
- Explosion time reduced from 1 second to .4 seconds
- Damage type adjusted from "Physical" to "Ability."
- Ammo recharge time is now 14/12/10/8 seconds.
- Rocket Dash E/Square
- Key Remapped
- Cooldown adjusted from 15/14/13/12 to 18/16/14/12
- āVentilateā (Previously Barrage)
- Redesigned: Twinblast now shoots 30 shots over 3 seconds.
- Key Remapped
- Range is 2600 units.
- Damage type adjusted from "Physical" to "Ability".
- No longer pierces or deals AoE damage.
- No longer slows Twinblast while active.
- Cooldown is 90/70/50 seconds.
Update V31 - September 6, 2016
- Added Energized Twinblast skin to the in-game store.
- Polish & Bug Fixing
- Visual adjustments and polish.
Update V29 - July 26, 2016
- Nitro
- Reduced duration from 6/7/8/9 to 4 seconds at all levels.
- Reduced cooldown from 20 seconds to 18 seconds.
- Rocket Blast
- Reduced travel distance
Update V28 - June 30, 2016
- Barrage
- This ability can now critically strike.
- Polish/Bug Fixing
- Fixed an issue where Twinblast wasnāt getting the full value of crit.
Update V27 - June 14, 2016
- Passive - On a Roll
- This functionality has been moved into the base hero kit - see below.
- Rocket Dash
- Travel distance added to tooltip.
- Nitro
- Rebalanced Q for new LMB damage and updated in tooltip.
- Mana cost reduced.
- Increased CD to account for active duration.
- Grenade!
- Slow duration added to tooltip.
- Barrage
- Rebalanced ultimate for new LMB damage.
- No longer has additional movement penalty during activation.
Update V26 - May 24, 2016
- Mana costs for Rocket Dash are now displayed correctly.
- Corrected the Twinblast muzzle flash projectile spawn order.
Update V25 - May 10, 2016
- Added new Rocket Dash thrust sound for Twinblast.
- Fixed some shadows on select screen for Twinblast.
Update V24 - April 21, 2016
- Removed gun toss across hands at the end of the select screen Start Animation.
Update V23 - April 6, 2016
- Removed Twinblast, Howitzer and Muriel as recommended Heroes.
Update V21 - March 21, 2016
- Added voice effort audio to include attacking, jumping and landing.
Update V20 - March 14, 2016
- Fixed a bug to Twinblast that was causing his ultimate ability to cause double damage.
Update OT10 - March 5th, 2016
Patch 1:
- Twinblast can now only use the Nitro ability before Barrage, but cannot use Nitro while Barrage is already active.
Patch 2:
- Reduced effectiveness of Nitro ability.
- āOn a Rollā passive ability has been changed to increase attack speed. No longer grants bonus damage on marked targets.
Update OT9 - February 26th, 2016
- Dekker and Twinblast can use their RMB abilities while in the Shadow Plane without being made visible.
Update OT8 - February 19th, 2016
- Barrage (R) can be interrupted/canceled at any point in the ability with hard CC (prevents him from firing while stunned). Root and Slow will affect him but he continues firing.
Update OT7 - February 13th, 2016
- Fixed an issue causing Twinblastās momentum to be lost when using Tumble (Rmb) off of tall surfaces.
Update OT6 - February 4th, 2016
E - Barrage
- Reworked to fire a fixed number of shots automatically, rather than a Basic Attack buff.
- Fire rate is still affected by attack speed but the number of shots are limited.
Update OT5 - January 29, 2016
- Fixed a bug where Vortex Grenade AoE was persisting in the world even after the ability ended.
Update OT2 - January 9th, 2016
- Changed Bolt to āNitroā. Nitro causes attack speed increases. Leveling the ability increases with each ability. Normal attacks now mark targets while Q is active.
- Range of Doubleshot (LMB) increased to hold Q bolt range while Q is active.
- Added new grenade mesh on the projectile
- Allow Twinblast to Dive (RMB) while falling.
- Added support for primary fire alternative right/left side.
- Updated Travel Mode pose and travel mode specific, jump animations.
- Updated the start and stop animations with a new pose.
Heroes | |
---|---|
Aurora ā Countess ā Crunch ā Dekker ā Drongo ā Feng Mao ā Gadget Gideon ā Greystone ā GRIM.exe ā Grux ā Howitzer ā Iggy & Scorch Kallari ā Khaimera ā Kwang ā Lt. Belica ā Morigesh ā Murdock ā Muriel Narbash Phase ā Rampage ā Revenant ā Riktor ā Serath ā Sevarog Shinbi Sparrow ā Steel ā Terra ā The Fey ā TwinBlast ā Wraith ā Wukong Yin ā Zinx |