Steel is a melee tank who uses his shield to protect his allies. Steel can use his shield defensively to block incoming damage or offensively as a means of crowd control. Late game your ability to lock enemies down is crucial. When initiating a fight, target the enemy damage dealers and don't forget Bulwarks block enemy projectiles.
Abilities[]
Notes
- The shield blocks also enemy tower projectiles.
Background[]
- Understands the concept of mercy, just not as it applies to him.
- First memory is the bay doors opening in low orbit.
- Though many follow, denies being a leader.
Emotes quotes[]
- Steel slams his shield furiously and bellows a challenge to his enemies.
- When Steel is amused, he claps. Just be careful to cover your ears.
- "You may proceed. This is not a deception." - Steel
- "I once displayed this routine for my unit. It did not go well." - Steel
Extra lore[]
“Steel is a cyborg created for the Omeda City military. After Steel raised his shield to defend a Wasteland settlement instead of destroying it as he had been ordered, he became a rogue soldier without a cause or a home. His self-directed mission is to protect as many people as he can.”
Gallery[]
Skins[]
Images[]
Videos[]
Change Log[]
Update V44.6 - December 12, 2017
- Shield Bash
- Damage decreased from 111/158/205/252 to 111/152/193/234
- Scaling decreased from 1.67 to 1.46
- Ablative Armor
- Recharge duration increased from 6/5/4/3s to 8/7/6/5s
Update V44.3 - November 20, 2017
- Bulwark
- Now gains collision instantly, instead of after the visual effects have finished drawing.
- Shield Bash
- Damage increased from 88/117/146/176 to 111/158/205/252.
- Scaling increased from 1.04 to 1.67.
- Stun duration from .5s at all levels to .6/.8/1/1.2s.
- Shield Slam
- Stun duration adjusted from 2s at all levels to 1.5/2/2.5s.
- General Balance
- Base Basic Defense decreased from 27.8 to 19.7.
- Basic Defense per level increased from 2 to 2.3.
- Base Basic Attack Damage increased from 67.5 to 70.2.
- Basic Attack Damage per level decreased from 2.8 to 2.7.
- Movement Speed decreased from 710 to 670.
Update V43 - September 21, 2017
- Bull Rush removed
- New Ability - Shield Bash
- Steel strikes out with his shield, causing 88/117/146/176 damage in a localized area in front of him.
- Enemies hit by the shield are stunned for 0.5 seconds
- Costs 70 mana
- 9/8/7/6 second cooldown
- Shield Slam
- Reduced range from 900 to 850
- Increased area of effect from from 500 to 550
- Bulwark
- Reduced cooldown from 18s to 14s
- General Balance
- Reduced base mana from 276 to 262
- Reduced base mana regen from 1.32 to 1.27
Update V41 - June 27, 2017
- Polish and Bug Fixing
- Bull Rush
- Collision smoothed out
- Will now appropriately knockback enemies who are standing directly in front of Steel when ability activates
- Bull Rush
Update V40.3 - June 6, 2017
- Ablative Armor
- Armor Stack counters can no longer be seen through Fog Walls.
Update V40.1 - May 26, 2017
- Bulwark
- Polish and Bug Fixing
- Ability activates after Steel puts up his wall
- No longer activates if it is canceled/interrupted before the wall appears
- Polish and Bug Fixing
Update V40 - May 16, 2017
- Force Shield
- Has been removed.
- Bulwark
- Has been reworked:
- Steel now deploys a smaller, attached Force Shield as an extension of his shield while channeling Bulwark.
- Duration increased to 4 / 5 / 6 / 7 from 4 seconds at all levels.
- Has been reworked:
- New Ability: Ablative Armor (E / Circle)
- Passive: Grants Steel four stacks of 50 / 65 / 80 / 95 Ability Armor (For a total of 200 / 260 / 320 / 380 Ability Armor).
- Taking Ability Damage removes one stack.
- Steel gains one stack every 6 / 5 / 4 / 3 seconds. This timer is reset whenever he takes new instances of Ability Damage.
Update V38.5 - March 28, 2017
- Polish and Bug Fixing
- “Proceed” emote now plays the correct audio.
Update V38.4 - March 21, 2017
- Added “Proceed” emote to in-game store.
Update V38.3 - March 14, 2017
- Bulwark
- No longer occasionally blocks the pull of Grux’s Smash & Grab
- Force Shield
- Force Shield builds and becomes active .5 seconds faster
Update V38.2 - March 7, 2017
- Polish & Bug Fixing
- Steel's Bulwark ability no longer blocks damage from Shinbi's All-Kill!
Update V38.1 - February 28, 2017
- Shield Slam
- Reduced range to 900 from 1500.
- Reduced radius to 450 from 500.
Update V38 - February 21, 2017
- Polish & Bug Fixing
- Fixed a bug where Steel could fly off ledges by using Bull Rush.
- Potential fix for Bull Rush not always fully knocking back people.
Update V37.1 - February 7, 2017
- Polish/Bug Fixing
- Fixed an issue where Steel could maintain his velocity and fly off edges with Bull Rush.
Update V36.2 - January 24, 2017
- Polish/Bug Fixing
- Fixed various clipping, mesh and animation issues.
Update V36.1 - January 17, 2017
- Shield Slam
- Base damage reduced to 210/320/430 from 230/350/470.
- Card scaling reduced to 0.9 from 1.2
Update V36 - January 10, 2017
- Bulwark
- No longer reduces burn or poison damage.
Update V35 - December 6, 2016
- “Bull Rush” (Previously Charge)
- Damage type adjusted from "Physical" to "Ability."
- Animation speed has been increased.
- Range reduced from 2000 to 1600.
- Cooldown reduced from 15 to 12 at all levels.
- Force Shield
- Projectile speed has been increased.
- Cooldown reduced from 23.8/22.8/21.8/20.8 to 24/20/16/12 seconds.
- “Bulwark” (Previously Shield Block)
- Redesigned: Now blocks 60/70/80/90% of all non-AoE damage that passes through the shield.
- Now lasts 3 seconds at all levels.
- While deployed, Steel cannot turn, but can move normally otherwise. Attacking or reactivating will allow normal movement again.
- Cooldown reduced from 18/17/16/15 to 12 seconds at all levels.
- Shield Slam
- Damage type adjusted from "Physical" to "Ability."
- Animation speed has been increased.
- Cooldown reduced from 100/90/80 to 110/90/70 seconds.
Update V34.3 - November 29, 2016
- Added Aegis Steel to the in-game store.
Update V34 - November 8, 2016
- Polish & Bug Fixing
- Changed Steel's Shield Block tool tip so that it shows the correct value when an ability point is available.
- Steel's Shield Block ability now plays a sound effect when the ability ends.
- Updated FX on Doomsday Steel.
- Force Shield.
- Shield Bang Emote.
- Shield Slam impact.
- Tattoos.
Update V33 - October 18, 2016
- Polish/Bug Fixing
- Fixed an issue where Steel’s Ultimate caused no damage to towers.
- Steel will now always play a vocal effort during his ultimate.
- Shield Block’s tooltip now has the correct mana cost.
Update V32.1 - October 4, 2016
- Shield Slam
- Yell added to ability.
- Polish/Bug Fixing
- VFX tweaks for Shield Slam.
Update V32 - September 27, 2016
- Added Doomsday Steel to in-game store.
- Shield Slam
- Adjusted targeting from a Sphere to a Cylinder.
- Polish & Bug Fixing
- Various tooltips have been updated for clarity.
Update V31 - September 6, 2016
- Charge
- This ability can now be queued up while in the air.
Update V29 - July 26, 2016
- Bug Fix / Polish
- Fixed some interaction issues with Force Shield and other Heroes’ shields.
Update V28.2 - July 19, 2016
- Fixed an issue where Steel’s Force Shield start-up audio was not being affected by master volume slider.
Update V28 - June 30, 2016
- Added Diesel Steel Skin
Update V27 - June 14, 2016
- Now scales as a Fighter.
- Passive - Unstoppable Force
- This ability has been removed.
- Force Shield
- Force Shield now removes enemy targets from the Shadowplane when slow is applied.
- Polish / Bug Fixing:
- Audio added to Steel’s emote, “Bring it On!”.
Update V26 - May 24, 2016
- Shield Block - Changes made to Shield Block were meant to increase the usefulness in combat, especially for body blocking and blocking enemy projectiles.
- Increased collision size to help body blocking enemies and blocking enemy shots to protect teammates.
- Increased Physical and Energy Armor granted to 25/40/55.
- Fixed a bug that was causing a progressively increased slow to apply as levels were added.
- Force Shield - The intent of these changes is to reduce the overloaded functionality of the ability and to decrease the distance the ability could be thrown.
- Shortened casting range from 1500 to 750 units.
- Removed the ability to grant shields for allies and himself.
- Fix for camera occasionally flipping when using Shield Slam.
Update V25 - May 10, 2016
- Added Steel Shield impact sound.
Update V24 - April 21, 2016
- Extended Recall animations for Kallari, Muriel Gideon, Sparrow and Steel to prevent them from popping back into idle before teleporting.
- Fixed a bug with Charge ability where you would hit enemy players directly behind you when dashing.
- Fixed a bug with the Force Shield ability where the slow from his shield was applying multiple times.
Update V23 - April 6, 2016
- Updated lobby animations for Sparrow, Gideon, Grux and Steel.
Update OT10 - March 5th, 2016
Patch 2:
- No longer can confirm Steel’s Charge ability while in the air.
- Corrected misdirected material which could leave Feng Mao and Steel with default materials in decals.
Update OT9 - February 26th, 2016
- Steel has been disabled for OT9 due to an exploit.
Update OT6 - February 4th, 2016
LMB - Basic Attack
- Increase base cleave damage.
- Increased card scaling.
Q - Charge
- Reduced Cooldown.
R - Shield Slam
- Increased Cooldowns.
Update OT5 - January 29, 2016
- Fixed a bug where Steel Slam (R) still had VFX trigger if Steel died while performing the move.
- Adjusted timing of Shield Slam.
Update OT4 - January 23th, 2016
- Grux, Howitzer, Muriel, Steel, and Twinblast are recommended for now.
Update OT3 - January 15th, 2016
- Decreased Base Health and per-level Health Scaling.
- Increased Base Resistances.
Update OT2 - January 9th, 2016
- Fixed a bug where his RMB was blocking damage from all directions and not just front.
E - Force Shield
- Fixed for Steel’s shield occasionally taking too long to spawn if thrown in the wrong spot.
Heroes | |
---|---|
Aurora ● Countess ● Crunch ● Dekker ● Drongo ● Feng Mao ● Gadget Gideon ● Greystone ● GRIM.exe ● Grux ● Howitzer ● Iggy & Scorch Kallari ● Khaimera ● Kwang ● Lt. Belica ● Morigesh ● Murdock ● Muriel Narbash Phase ● Rampage ● Revenant ● Riktor ● Serath ● Sevarog Shinbi Sparrow ● Steel ● Terra ● The Fey ● TwinBlast ● Wraith ● Wukong Yin ● Zinx |