Revenant is an unholy melding of a malevolent spirit, and a vicious bounty hunter. An ability carry, Revenant relies on isolating targets and collecting bounties in order to snowball past the enemy Carry. Revenant relies on Reckoning to collect bounties and come online sooner than other carries. Building pure power will make your abilities deal more damage, allowing you to nuke down high-value targets. When engaging enemies, always be mindful of your cooldowns and how many rounds you have in the chamber, even one small miscalculation could cost you your bounty.
Abilities[]
Notes:
- Base Attack Speed is always 0.5
Notes:
- All other abilities will not interrupt reload
Notes:
Notes:
- Extra Damage stacks with Hellfire Rounds
Notes:
- Revenant and his target can only see and target/damage each other.
- Revenant can be also seen by his teammates, but not by his target allies.
- His target can be seen by everyone.
- Both take reduced damage from other sources, but can be affected by them.
- If his target uses Stasis before going into the nether realm, it won't go there
- Revenant will get the extra Gold regardless of who killed his target
- Non-Hero units will not be able to target or damage either hero. Towers ignore both.
Background[]
- Always finds what he is looking for, and then kills it.
- Born on Omeda, possessed on Letha.
- Carries a bullet engraved with a woman's name.
Emotes quotes[]
- "I've got all day. You don't." - Revenant
- Revenant never loses sight of a target once he's found them.
Extra lore[]
"Jedediah Sparks was the best bounty hunter on Omeda, tracking down the fugitives who hid in the waste outside of the city. While not particularly murderers, the majority of his dead-or-alive bounties were brought in dead; just the nature of the business. He never gave up and he never failed. When one of his targets escaped to Letha, Jed followed. He tracked his target to the wild region, only to find out the man had been possessed by the ancient spirit. The spirit immediately realized that Jed was the better host and tried to possess him. The ensuing battle killed Jed's body... But something inside of him fought on. He was too stubborn just to die and go away; and so, the two became a strange hybrid of honorary man and malignant spirit. The being called Revenant went back to hunting down fugitives, but now with a terrifying twist. When he heard the portals to Agora had opened, he knew he must go there." (official lore video)
“The most feared bounty hunter on Omeda, Jedidiah Sparks chased one of his targets to Letha, where he was possessed by an ancient spirit. After struggling for control of their body, Jedidiah and the spirit reached an uneasy truce, and now exist as a single entity called Revenant.”
Trivia[]
In his official lore video, Revenant is depicted to be right-handed before being possessed, however he is left-handed in the game and on official art. This is due to the fact his right hand became monstruous after the possession and thus most likely unable to properly hold or use his gun anymore.
Gallery[]
Skins[]
Images[]
Videos[]
Change Log[]
Update V44.6 - December 12, 2017
- Scar
- Cooldown increased from 6s to 8s
- Mana cost increased from 50 to 65
- Slow magnitude adjusted from 10% at all levels to 7/8/9/10%
- Reckoning
- Bonus bounty decreased from 1000/1500/2000 to 600/950/1300
Update V44.3 - November 20, 2017
- Scar
- Now applies a stacking 10% Slow for 1s when dealing Scar’s bonus Damage.
- Reckoning
- Now applies a 0.5s root to target.
- Can now be cast while moving.
- General Balance
- Base Basic Defense decreased from 17.3 to 12.2.
- Basic Defense per level increased from 2.2 to 2.6.
- Movement Speed decreased from 700 to 660.
Update V43.3 - October 10, 2017
- General Balance
- Base health increased from 610 to 633
- Base health regen increased from 1.02 to 1.06
Update V43 - September 21, 2017
- Reckoning
- Gold bounty increased from 600/800/1000 to 1000/1500/2000
- General Balance
- Attack Speed per level increased from 2.5 to 4
- This will reduce Revenant's reload time
- Attack Speed per level increased from 2.5 to 4
- Polish & Bug Fixing
- Minor animation improvements to "Hats Off" emote
Update V42.3 - August 29, 2017
- Polish and Bug Fixing
- Fixed a bug where Revenant wouldn't automatically reload if his RMB was leveled.
Update V42 - August 8, 2017
- Hellfire Rounds
- Now deals % bonus basic damage instead of additional ability damage
Update V41 - June 27, 2017
- Obliterate ability now requires line of sight to lock-on to a target
- Obliterate base damage reduced from 120/200/280/360 to 115/190/265/340
- Obliterate Card scaling reduced from 1.4 to 1.25
- Obliterate mana cost increased from 70/75/80/85 to 90/105/120/135
- Scar mana cost increased from 40/45/50/55 to 50/60/70/80
Update V39.4 - May 2, 2017
- Polish and Bug Fixing
- Corrected an issue causing Revenant to play his match start animation on respawn
- Reckoning will no longer prevent damage when inside the enemy spawn area
- Bonus damage from Revenant's Hellfire Rounds and Scar will now correctly appear on the recent damage screen
- Corrected animation clipping issues when Revenant is stunned
- Corrected an issue preventing Revenant from using abilities or moving while affected by Aurora’s Cryoseism ability
Update V39.3 - April 25, 2017
- Revenant added to Paragon.
- Skins
- Added Raven Quill skin to the store
- Added Chrono Boss skin to the store
- Emotes
- Added Hats Off to the store
Heroes | |
---|---|
Aurora ● Countess ● Crunch ● Dekker ● Drongo ● Feng Mao ● Gadget Gideon ● Greystone ● GRIM.exe ● Grux ● Howitzer ● Iggy & Scorch Kallari ● Khaimera ● Kwang ● Lt. Belica ● Morigesh ● Murdock ● Muriel Narbash Phase ● Rampage ● Revenant ● Riktor ● Serath ● Sevarog Shinbi Sparrow ● Steel ● Terra ● The Fey ● TwinBlast ● Wraith ● Wukong Yin ● Zinx |