Red Zone
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Red Zone is an epic Chaos card. It costs 8 Agility, 8 Vitality and 8 Intellect, for a total of 24,000 Gold. It also grants 29 Power, 170 Mana and 410 Health (in PvP).
How to obtain[]
Red Zone can be earned through chests, through some quests and rewards or directly purchased for 150,000.
The card can also be upgraded, which increases it's stats in PvE and changes the card's look.
Red Zone[]
Red Zone's ability is Red Zone where nearby Heroes deal and receive 50% additional damage.
Notes[]
- Increases all forms of damage, regardless of source.
- Increases the raw damage rather than adding an additional source.
- As a result, Lifesteal, Sacred Alchemy, and Critical Strikes are increased as well.
- Increases the raw damage rather than adding an additional source.
- Depsite saying 'Deal and Receive' 50% more damage, it only increased damage Received.
- Thus this card does not 'double dip'. It does not increase damage output by 50%, then increase the damage enemies recieve by another 50%, for a total of 225% damage.
- Is a circular Aura with a range of 1,000 units.
- Aura penetrates stealth, but does not break it.
- Effects All heroes. Self, Enemies, and Allies.