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Icon Lifesteal

Lifesteal is usually referred to in a Basic Damage sense, but there is a Gem in Intellect that provides Ability Lifesteal. In both cases, the healing is based on the actual damage dealt after Defense Rating is factored. It is not capped by the target’s actual remaining Health. Meaning if you Critically Hit a Minion for 500 damage but the Minion had only 40 Health, you will still heal for the % of that 500 damage.

A thing to note is Lifesteal does apply to abilities that deal Basic Damage such as Serath’s Heaven’s Fury.

Spell Lifesteal also exists, and it works exactly the same as regular Lifesteal, except it is based on your ability damage.

Formula[]

((Lifesteal Rating/ 100) * Damage) as base healing power

Mechanics
Hero AbilitiesAffinities (Death/Chaos/Growth/Knowledge/Order) ● AuraBasic and Ability ArmorAttributes (Agility/Vitality/Intellect) ● CardsCooldownCooldown ReductionExperienceJumpGemsGoldHealthManaMovement Speed (Movement Speed Penalty)
Attack Armor PenetrationAttack SpeedBasic AttackBasic Attack TimeBasic Attack ModifiersDamage over timeLifestealPower
Status Effects, Buffs and Debuffs BlindCrowd ControlImmunityMetamorphosisRewindShadow PlaneShieldSilenceSlowStasis
World AgoraMinimapBackdoor ProtectionCoreFog WallsFountainJump PadMinionsNeutral Monsters (Aqua Camp/Black Camp/Fangtooth/Gold Camp/Green Camp/Prime Helix Guardian/River Camp/White Camp) ● TowerWards
Gameplay GankingHarassmentInitiatingJunglingKillLanePushingRespawnTraits
Legacy Red CampBlue CampAltarAmber LinkHarvester (Harvester Keys) ● RaptorsShadow PadsTravel Mode
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