Basic Attack Damage
Attacks per Second
Kallari is a high risk high reward melee Assassin and a global threat to her enemies. Kallari is more mechanically demanding than other heroes and relies on stealth and guerilla tactics to catch enemies off guard. Be smart about your engagements and look for opportunities to surprise your enemies. Use your abilities to set the tempo of the match, by applying pressure to lanes on the other side of the map. When the time is right, join the fight with Death Sentence and help your team pick off stragglers.
Basic attack dealing Basic Damage
Cleave Damage: 5%
Kallari throws a dagger dealing Ability Damage and applying a 65% Movement SpeedSlow for 1.5 second.
Ability Damage: 129/187/246/304 Mana Cost: 50/60/70/80 Movement Speed Slow: 65% Range: 3000
Power Scaling: 2.09 Cooldown: 4 Slow Duration: 1.5s
After a 1.75 second delay, Kallari enters the Shadow Plane, gaining 15% Movement Speed for 8/23 seconds or until she uses an offensive ability. Landing a Slash while in Shadow Walk will deal 50/125% bonus Basic Damage.
Mana Cost: 30 Movement Speed Bonus: 15% Fade Delay: 1.75
Activates automatically when Kallari drops below 35% Health (triggers only once every 60 seconds).
Passive:After Jumping, press Jump again to flip into the air up to two times. Upon landing, Shadow Dance will go on Additionally, Health Regen is increased while in the Shadow Plane.
Bonus Health Regeneration: 8/12/16/20
Kallari applies a Death Mark to all enemy heroes for 5/7 seconds. During that time, Kallari can reconfirm the ability to teleport to the target, applying a 30% Movement SpeedSlow for 2 seconds and then dealing Ability Damage upon arrival.
Movement Speed Slow: 30% Power Scaling: 2.09 Cooldown: 110/100/90
Ability Damage: 146/205/263 Mana Cost: 100 Slow Duration: 2
Some believe she kills for pleasure.
Some believe she kills because she must.
Some believe neither of these is true.
Kallari deftly flourishes her daggers as she surveys the battlefield for unsuspecting foes.
Be silent, or Kallari will silence you.
Kallari was trained in a number of martial arts during her stay at Echelon Laboratories. She preferred the most acrobatic ones.
Kallari and Muriel are siblings. In her voice lines, Muriel also mentions "Isabel", who obviously is the third sister (Muriel's lore sum up mentions she has several sisters, including Kallari).
Her real name is Kat.
Kallari is the only Echelon graduate and apprenticed Wraith who became the only other graduate. She specializes in assassination while he specializes in surveillance. From her quotes on Wraith's skins, it seems she likes to tease or make fun of him.
“Once human, Kallari was repurposed by the Echelon Program to be the perfect synthetic assassin. When the program was shut down, Kallari was ordered to clean up all the scientists involved, and she did her job almost flawlessly—only the lead scientist, Emeritus, escaped.”
Please see below for a detailed breakdown of the changes.
Passive - Marked for Death
This ability has been removed.
Reduced base damage from 60 to 51.
Cooldown increased from 12 seconds to 18 seconds.
Stealth duration increased and now scales with ability level.(From 6 seconds to 18 / 24 / 30 / 36 seconds.
Cooldown slightly reduced per level.
Cooldown now begins when ability is activated, not when it ends.
Allied stealth sound has been removed - teammates will only hear when stealth is activated.
Enemies will no longer hear Kallari while she is stealthed near them but not visible.
Kallari now gets a small attack damage bonus on the first hit of her Slash if she breaks stealth to attack a target.
Kallari now has a 2 second fade time at all levels of stealth. During this time, she is still fully visible to enemies.
Ability renamed to “Crippling Dagger”.
Damage adjusted to 100 / 130 / 160 / 190.
Bleed has been removed.
Now slows target by -70 / -95 / -120 / -145 Movement Speed.
Damage scaling reduced from 1.0 to 0.5.
This ability has been redesigned.
Active: Mark all enemy targets for 5/6/7 seconds, giving Kallari and her team full vision of them. During this time, Kallari may choose to teleport to any enemy after a 1.25 second channel. On arrival, the target takes 1.0 / 1.5 / 2.0 times base attack damage. Cooldown is 125 / 115 / 105 seconds.
Polish / Bug Fixing:
Fixed a bug where Kallari could activate stealth while channeling recall.
Mana Regen has been removed as a recommended stat.