Base Stats: Base Health: 624 (+62) Health Regen: 1.04 (+0.1) Base Mana: 326 (+20) Mana Regen: 1.49 (+0.06) Ability Defense: 30 Basic Defense: 19.7 (+1.6) Basic Attack Damage: 54.8 (+2.2) Attacks Per Second: 1.05 Movement Speed: 670
Iggy and Scorch
Ranged | Zoner | Sieger | Elusive
April 21, 2016
Basic Attack Damage
Attacks per Second
Iggy & Scorch are back, and ready to set anything and everything on fire. The inseparable pair have new toys stolen straight from Drongo's junkyard, and are ready to turn up the heat.
Both were cast-out as runts. Suits them just fine.
Scorch once ate all the molotovs, passed out, and burned down an orphanage.
Iggy thinks he's a dinosaur. Scorch disagrees.
Iggy provokes Scorch on purpose and rides the bull!
"Hey Scorch! Look at Drongo chasing after his trash!" - Iggy
They play hard, they sleep hard.
Iggy & Scorch were both outcasts and survived in the deserts of Zechin with nothing but each other for help. When they were kidnapped by mysterious "metal-men" and flown to Omeda, they crashed the ship and escaped out into the desert - which was perfect for them. They stole their weapons from a junkyard run by Drongo. (V42 patch notes)
“After he was cast out of his goblin tribe for being a runt, Iggy caught Scorch, another runt, in a trap. Instead of eating him, Iggy adopted him, and now the two of them are inseparable. Together they enjoy taking things from Drongo’s scrapyard.”
Scorch spits out a flaming projectile dealing Basic Damage.
Splash Damage: 20%
Iggy flings a Molotov that deals Ability Damage over 8 seconds. Stacks -1/-4 Ability Armor on hit for 8 seconds.
Ability Damage: 117/176/234/293 Ability Armor Shred per Tick: 1/2/3/4 Mana Cost: 110/120/130/140
Power Scaling: 2.09 Duration: 16 ticks over 8 seconds Cooldown: 18
Iggy throws down a turret that shoots homing fireballs at enemies within 1400 Units for 30 seconds. Each fireball deals Ability Damage. Iggy can have up to 4 turrets placed. Hitting an enemy with Fire Spit redirects turrets to attack that target if in range. Placing a turret on top of a preexisting turret will destroy the older turret.
Ability Damage: 21/35/49/63 per hit Mana Cost: 70 Turret Lifetime: 30 Turret Health: 220/360/500/640 Attack Range: 1400
Power Scaling: 0.5 Cooldown: 7 Turrets Limit: 4 Cast Range: 700 Gold when destroyed: 34
Passive: Iggy and Scorch's Fire Spit and Flame Turret projectiles apply a stack of Ability Damage per tick over 6 seconds to enemies. Refreshes duration on consecutive hits.
Ability Damage: 28/47/66/84 over 6s Duration: 12 ticks over 6 seconds
Power Scaling: 0.67
Flame Turrets kick into overdrive for 6 seconds. While in overdrive, they deal 25% additional Ability Damage to all enemies in a 1400 unit line and apply a 14/30% Movement SpeedSlow.
Bonus Ability Damage: 25% Ability Damage: 137/237/338 Mana Cost: 100 Duration: 13 ticks over 6 seconds
Movement Speed Slow: 14/22/30% Power Scaling: 3.59 Cooldown: 100/70/40