Howitzer is a ranged Caster with an explosive arsenal at his disposal. Using Rockets, Land Mines and Slow Grenades, Howitzer is able to deal area of effect damage, control large areas and even disrupt and slow down his enemies. When in teamfights use your abilities to rain heavy artillery down on your enemies or your Slow Grenades to control the fight. Late game, Howitzer can easily take out minions, making it difficult for enemies to push in to your base or push you out of theirs. Use your abilities to disrupt the enemy team and zone out the enemy damage dealers.
Abilities[]
Cannon | ||
Ranged attack dealing Basic Damage and 10% splash damage to nearby enemies. | ||
Splash Damage: 10% |
R2000 Missile | ||
Howitzer fires a long range rocket that deals Ability Damage in an area. | ||
Ability Damage: 140/240/339/439 Mana Cost: 110/120/130/140 Range: 1950 |
Power Scaling: 3.55 Cooldown: 6 |
Background[]
- Published an article on grenades: theory, practice, and aesthetics.
- Charged with destruction, mayhem, and defacing public property.
- Installed a humidor in his mech.
Emotes quotes[]
- Fueled by (liquid) courage, Howitzer springs from the safety of his Mech to shake a taunting fist at his foes.
- "Not everything works right the first time!" – Howitzer
- "Need a target? Feast your eyes!" – Howitzer
Extra lore[]
“Howitzer was one of Dr. Maximov’s earliest bioweapon creations. After stealing a mech, Howitzer and his fellow lab creatures escaped from Tryon Industries’ bioweapons division. He used his mech to cause chaos in Omeda City and was eventually arrested by Murdock and Belica.”
Trivia[]
Howitzer's Wasteland skin, when it was first revealed looked like this, however it was changed to the current version due to it's resemblance to the Challenger skin.
Gallery[]
Skins[]
Images[]
Videos[]
Change Log[]
Update V44.6 - December 12, 2017
- R2000 Missile
- Range increased from 1750 to 1950.
- Make it Rain
- Damage increased from 410/556/702 to 445/638/831.
- Scaling increased from 5.22 to 6.89.
Update V44.3 - November 20, 2017
- Slow Grenades
- Movespeed Slow increased from 15% / 20% / 25% / 30% to 25% / 30% / 35% / 40%.
- Land Mine
- Corrected an issue which would cause Howitzer to remove his own Spell Shield or damage himself with Spell Burn.
- Cooldown decreased from 13s to 11s at all levels.
- Make it Rain
- Cooldown decreased from 105/95/85 to 100/85/70.
- General Balance
- Base Basic Defense decreased from 20.2 to 14.3.
- Basic Defense per level increased from 2 to 2.3.
- Movement Speed decreased from 695 to 655.
Update V43.3 - October 10, 2017
- Land Mine
- Cooldown reduced from 16s to 13s
- General Balance
- Base health increased from 578 to 606
- Health per level increased from 62.4 to 63.6
- Base Health regen increased from 0.96 to 1.01
- Health regen per level increased from 0.1 to 0.11
- Base Basic Defense increased from 19.2 to 20.2
Update V39 - April 4, 2017
- Slow Grenade
- Howitzer's Slow Grenades now become active .1 seconds once they hit the ground, down from .5 seconds.
- Make it Rain
- Howitzer post-ultimate directional leap is now more forgiving.
Update V38.3 - March 14, 2017
- Land Mine
- Base damage reduced to 60 / 100 / 140 / 180 from 75 / 125 / 175 / 225
- Card Scaling reduced to 0.5 from 0.625
- Duration reduced to 3 seconds from 5 seconds
- Make it Rain
- Cooldown increased to 105 / 90 / 75 from 90 / 70 / 50
Update V38.1 - February 28, 2017
- Added “Shoot This!” emote to in-game store.
Update V38 - February 21, 2017
- Polish & Bug Fixing
- Improved timing of Make it Rain so that the FX more closely matches the damage application.
- Howitzer's dome now correctly opens and closes during emote animations.
- Fixed bug stopping Howitzer's Slow Grenades from being canceled with the Esc key
- Fixed bug stopping Howitzer from using abilities after knocking back himself with Land Mine.
Update V37.1 - February 7, 2017
- Polish/Bug Fixing
- Fixed bug causing Howitzer's Make it Rain visuals not matching the damage intervals.
Update V35.1 - December 13, 2016
- Slow Grenades
- Decreased arc to 0.625 from 0.825
- Decreased base damage to 60/110/160/210 from 75/135/195/255
Update V35 - December 6, 2016
- R2000 Missile
- Damage type adjusted from “Energy” to “Ability.”
- Projectile speed has been increased.
- Cooldown adjusted from 12/11.5/11/10.5 to 8 seconds at all levels.
- Land Mine
- Damage type adjusted from “Energy” to “Ability.”
- Projectile speed has been increased.
- Cooldown adjusted from 17/16/15/14 to 22/19/16/13 seconds.
- Slow Grenade
- Damage type adjusted from “Energy” to “Ability.”
- Projectile speed has been increased.
- Cooldown reduced from 20 to 12 seconds at all levels.
- Make it Rain
- Damage type adjusted from “Energy” to “Ability.”
- Animation speed has been increased.
- Projectile speed has been increased.
- Can no longer be cancelled by Howitzer.
- Cooldown reduced from 115/105/95 to 90/70/50 seconds.
Update V31 - September 6, 2016
- Polish & Bug Fixing
- Fixed Slow Grenades not being able to re-queue during a blocking ability such as Make it Rain.
Update V29 - July 26, 2016
- Added Hardcase Howitzer to the in-game store.
- R2000 Missile
- No longer reduces the cooldown if interrupted after firing.
Update V28 - June 30, 2016
- Slow Grenades
- Now correctly refreshes the slow duration when an enemy hero hits multiple grenades over time.
- No longer disappears if Howitzer is silenced after casting.
- Polish/Bug Fixing:
- Updated tooltip of some abilities.
- Added Howitzer suit start-up sound.
- Audio adjustments on Make it Rain sounds to be louder on explosion, quieter on shot.
Update V27 - June 14, 2016
- Passive - Fast Reload
- This ability has been removed.
- Land Mine
- Range increased from 1000 to 1250.
- R2000 Missile
- Range increased from 2000 to 2200.
- Make it Rain
- Range increased from 1500 to 1750.
- Cooldown increased from 100 to 115.
- Damage duration is 4.2 seconds at all levels.
- Polish / Bug Fixing:
- Jetpack sounds updated.
- Audio added to emote, “Why I Oughta”!
Update V24 - April 21, 2016
- Updated Select Screen animations for Sparrow, Grux, Howitzer and Gideon.
Update V23 - April 6, 2016
- Removed Twinblast, Howitzer and Muriel as recommended Heroes.
- If the Rocket ability is cancelled or replaced by another ability during the targeting state, it will now go on a short cooldown.
- Added new targeting infor into the Rocket ability reticle. It now changes color to "red" when placed over an enemy target.
Update V21 - March 21, 2016
- Updated details on the character model.
- The Slow Grenade ability can no longer be interrupted by Howitzer's other abilities.
Update OT10 - March 5th, 2016
Patch 1:
- Increased the bounds of Gadget’s Primary and Howitzer’s Muzzle Flash.
Patch 2:
- Corrected issue where Howitzer's projectile was spawning before muzzle flash.
Update OT7 - February 13th, 2016
- Rocket ability now properly highlights the targets it will hit.
Update OT5 - January 29, 2016
- Fixed issue with Howitzer continuing upward if Make It Rain (R) was cancelled at just the right moment at the top of his leap.
- Cannon (LMB) reduced scaling slightly.
Update OT4 - January 23, 2016
- Increased card scaling of Rocket (Q).
Update OT2 - January 9th, 2016
R - Make It Rain
- Reduced the targeting hang time for by 1.5 seconds.
Heroes | |
---|---|
Aurora ● Countess ● Crunch ● Dekker ● Drongo ● Feng Mao ● Gadget Gideon ● Greystone ● GRIM.exe ● Grux ● Howitzer ● Iggy & Scorch Kallari ● Khaimera ● Kwang ● Lt. Belica ● Morigesh ● Murdock ● Muriel Narbash Phase ● Rampage ● Revenant ● Riktor ● Serath ● Sevarog Shinbi Sparrow ● Steel ● Terra ● The Fey ● TwinBlast ● Wraith ● Wukong Yin ● Zinx |