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Gates of Salvation

Lv.



Card Overlay.png
Card Gates of Salvation.jpg

Gates of Salvation

Rarity
Uncommon

Cost
Icon intellect.png 7

Stats


Icon Mana Regen.png 80% Mana Regen
Icon Ability Armor.png 25 Ability Armor

Effects


Icon passive.png Heal AuraIcon passive.png Heal Aura : Heal nearby Allies for 275 Health every 35 seconds.
Icon trait.png ElevateIcon trait.png Elevate : Increase frequency of healing by 4% per attribute point purchased. (This is ony activated if this is the only card equipped.



Card Overlay.png
Card Gates of Salvation.jpg

Gates of Salvation

Rarity
Uncommon

Cost
Icon intellect.png 7

Stats


Icon Mana Regen.png 80% Mana Regen
Icon Ability Armor.png 25 Ability Armor

Effects


Icon passive.png Heal AuraIcon passive.png Heal Aura : Heal nearby Allies for 275 Health every 35 seconds.
Icon trait.png ElevateIcon trait.png Elevate : Increase frequency of healing by 4% per attribute point purchased. (This is ony activated if this is the only card equipped.



Card Overlay.png
Card Gates of Salvation.jpg

Gates of Salvation

Rarity
Uncommon

Cost
Icon intellect.png 7

Stats


Icon Mana Regen.png 80% Mana Regen
Icon Ability Armor.png 25 Ability Armor

Effects


Icon passive.png Heal AuraIcon passive.png Heal Aura : Heal nearby Allies for 275 Health every 35 seconds.
Icon trait.png ElevateIcon trait.png Elevate : Increase frequency of healing by 4% per attribute point purchased. (This is ony activated if this is the only card equipped.



Card Overlay.png
Card Gates of Salvation.jpg

Gates of Salvation

Rarity
Uncommon

Cost
Icon intellect.png 7

Stats


Icon Mana Regen.png 80% Mana Regen
Icon Ability Armor.png 25 Ability Armor

Effects


Icon passive.png Heal AuraIcon passive.png Heal Aura : Heal nearby Allies for 275 Health every 35 seconds.
Icon trait.png ElevateIcon trait.png Elevate : Increase frequency of healing by 4% per attribute point purchased. (This is ony activated if this is the only card equipped.


Gates of Salvation is an uncommon Icon order.png Order card. It costs Icon intellect.png 7 Intellect, for a total of Icon gold.png7,000 Gold. It also grants Icon Ability Armor.png 25 Ability Armor and Icon Mana Regen.png 80% Mana Regen (in PvP).

This card is Elevate, which means the card gains additional effects when it is the only card equipped.

How to obtain

Gates of Salvation can be obtained via Narbash Mastery level 4.

Gates of Salvation can be earned through chests, through some quests and rewards or directly purchased for 25,000Icon Reputation.png.

The card can also be upgraded, which increases it's stats in PvE and changes the card's look.

Card Level Cost
Level Copies Required Rep Cost
2 2 2,500Icon Reputation.png or 25Coins icon.png
3 5 6,250Icon Reputation.png or 50Coins icon.png
4 10 12,500Icon Reputation.png or 100Coins icon.png
5 20 25,000Icon Reputation.png or 225Coins icon.png
6 50 62,500Icon Reputation.png or 350Coins icon.png
7 100 125,000Icon Reputation.png or 500Coins icon.png
8 200 250,000Icon Reputation.png or 1,000Coins icon.png
9 400 500,000Icon Reputation.png or 2,000Coins icon.png
10 800 1,000,000Icon Reputation.png or 5,000Coins icon.png

Heal Aura

Gates of Salvation's ability is Heal Aura which heals nearby Allies for 275 Health every 35 seconds.

Elevate

Gates of Salvation's Elevate ability also increases the frequency of healing by 4% per attribute point purchased.

Notes

  • Retroactively grant stacks of Elevate for Attribute Points purchased before purchasing this card.
    • All stacks of Elevate are not lost if card is sold.
  • Heal affects Minions as well as heroes.
  • Min Frequency is 35s, Max Frequency is 2s 

Recommended Heroes

Hero Portrait Dekker.pngDekker Hero Portrait Muriel.pngMuriel Hero Portrait Narbash.pngNarbash Hero Portrait Phase.pngPhase Hero Portrait Riktor.pngRiktor Hero Portrait Steel.pngSteel

Change Log

Update V44.3 - November 20, 2017

  • Now displays a cooldown.

Update V43 - September 21, 2017

  • Card has been re-enabled.
  • Fixed issue where all functionality was lost after death.

Update V42.3 - August 29, 2017

  • Increased heal from 225 to 275.
  • Reduced base cooldown from 45 seconds to 35 seconds.
  • Increased the elevated effect frequency increase per attribute point from 2% to 4%.
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