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[[File:Icon Cooldown Reduction.png|thumb|128x128px|CDR Icon.]] |
[[File:Icon Cooldown Reduction.png|thumb|128x128px|CDR Icon.]] |
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+ | '''Cooldown Reduction''' (abbreviated as CDR) is a hero statistic that reduces the cooldown of abilities, or the amount of time you must wait before an ability can be used again once you activated it, by a percentage. |
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− | <nowiki></nowiki>'''Cooldown Reduction''' is the stat which governs how long it takes for your abilities to "recharge". |
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− | Cooldown |
+ | Cooldown reduction is granted by cards and the [[Blue Buff]]. |
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+ | Cooldown reduction stacks additively. For example, if you have 2.5% cooldown reduction from [[Pendulum of Lords]] and upgrade it 3 times with [[Basic Chrono]] (2.5% each), and then gain 2.5% additional cooldown reducton from the Fully Upgraded Bonus, you will have 12.5% cooldown reduction. |
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+ | Cooldown reduction cannot be increased beyond 40%. |
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+ | Cooldown reduction is determined at the moment an ability is activated. Increasing/decreasing your cooldown reduction while the skill is on cooldown will not affect the cooldown. |
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+ | Cooldown reduction does not apply on card active abilities or card passive effects with cooldowns. |
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+ | {{Navbox Mechanics}} |
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[[Category:Cards]] |
[[Category:Cards]] |
Revision as of 10:36, 27 November 2016
Cooldown Reduction (abbreviated as CDR) is a hero statistic that reduces the cooldown of abilities, or the amount of time you must wait before an ability can be used again once you activated it, by a percentage.
Cooldown reduction is granted by cards and the Blue Buff.
Cooldown reduction stacks additively. For example, if you have 2.5% cooldown reduction from Pendulum of Lords and upgrade it 3 times with Basic Chrono (2.5% each), and then gain 2.5% additional cooldown reducton from the Fully Upgraded Bonus, you will have 12.5% cooldown reduction.
Cooldown reduction cannot be increased beyond 40%.
Cooldown reduction is determined at the moment an ability is activated. Increasing/decreasing your cooldown reduction while the skill is on cooldown will not affect the cooldown.
Cooldown reduction does not apply on card active abilities or card passive effects with cooldowns.