Awaken the Emeric

Lv.



Card Overlay.png
Card Awaken the Emeric.jpg

Awaken the Emeric

Rarity
Epic

Cost
Icon vitality.png 4
Icon intellect.png 8

Stats


Icon Power.png 17 Power
Icon Health.png 240 Health
Icon Mana.png 140 Mana

Effects


Icon active.png Toxic HordeIcon active.png Toxic Horde : Convert all nearby minions to your team, and grant all nearby minions Deathtouch and Drain Life. (150s cooldown)(Costs 100 Mana)



Card Overlay.png
Card Awaken the Emeric.jpg

Awaken the Emeric

Rarity
Epic

Cost
Icon vitality.png 4
Icon intellect.png 8

Stats


Icon Power.png 17 Power
Icon Health.png 240 Health
Icon Mana.png 140 Mana

Effects


Icon active.png Toxic HordeIcon active.png Toxic Horde : Convert all nearby minions to your team, and grant all nearby minions Deathtouch and Drain Life. (150s cooldown)(Costs 100 Mana)



Card Overlay.png
Card Awaken the Emeric.jpg

Awaken the Emeric

Rarity
Epic

Cost
Icon vitality.png 4
Icon intellect.png 8

Stats


Icon Power.png 17 Power
Icon Health.png 240 Health
Icon Mana.png 140 Mana

Effects


Icon active.png Toxic HordeIcon active.png Toxic Horde : Convert all nearby minions to your team, and grant all nearby minions Deathtouch and Drain Life. (150s cooldown)(Costs 100 Mana)



Card Overlay.png
Card Awaken the Emeric.jpg

Awaken the Emeric

Rarity
Epic

Cost
Icon vitality.png 4
Icon intellect.png 8

Stats


Icon Power.png 17 Power
Icon Health.png 240 Health
Icon Mana.png 140 Mana

Effects


Icon active.png Toxic HordeIcon active.png Toxic Horde : Convert all nearby minions to your team, and grant all nearby minions Deathtouch and Drain Life. (150s cooldown)(Costs 100 Mana)


Awaken The Emeric is an epic Icon death.png Death card. It costs Icon vitality.png 4 Vitality and Icon intellect.png 8 Intellect, for a total of Icon gold.png12,000 Gold. It also grants Icon Power.png 17 Power, Icon Health.png 240 Health and Icon Mana.png 140 Mana (in PvP).

How to obtain

Awaken The Emeric can be earned through chests, through some quests and rewards or directly purchased for 150,000Icon Reputation.png.

The card can also be upgraded, which increases it's stats in PvE and changes the card's look.

Card Level Cost
Level Copies Required Rep Cost
2 2 2,500Icon Reputation.png or 25Coins icon.png
3 5 6,250Icon Reputation.png or 50Coins icon.png
4 10 12,500Icon Reputation.png or 100Coins icon.png
5 20 25,000Icon Reputation.png or 225Coins icon.png
6 50 62,500Icon Reputation.png or 350Coins icon.png
7 100 125,000Icon Reputation.png or 500Coins icon.png
8 200 250,000Icon Reputation.png or 1,000Coins icon.png
9 400 500,000Icon Reputation.png or 2,000Coins icon.png
10 800 1,000,000Icon Reputation.png or 5,000Coins icon.png

Toxic Horde

Awaken The Emeric's ability is Toxic Horde which converts all nearby minions to your team. It also grants those minions Death Touch and Drain Life.

Death Touch allows minions to execute all enemy minions they deal damage to. Drain Life allows minions to restore Health based on the damage they deal.

Notes

  • Has a range of 2,000 units, circular.
  • Does not convert Jungle Minions or Hero Depolyables. 
  • Drain Life does not work on Towers.
    • Does work on Heroes however. 
  • Coverted Minions will steadily lose life every few seconds (5% of Max Health).
    • Allied Minions who are buffed do not lose life.
    • If Converted Minions die to the HP drain, the Hero that used this card will get 5 gold, no matter what the unit was or where they are. 
  • Minions affected by Toxic Horde die by one tower shot.

Recommended Heroes

Change Log

Update V43.3 - October 10, 2017

  • Now grants +140 Max Mana

Update V43 - September 21, 2017

  • Fixed an issue where enemy heroes would deal increased damage to converted minions.
  • Fixed an issue where towers would target the hero after using Awaken the Emeric directly under a tower with minions already attacking it.

Update V42.3 - August 29, 2017

  • Increased the cost from 4 VIT / 6 INT to 4 VIT / 8 INT.
  • Increased the rate at which minions with Drain Life lose health from 3% Max Health to 5% Max Health per second.
  • Increased structure damage against Toxic Horde minions, they’ll now be killed in one attack.
  • Increased volume of card activation and the range at which it can be heard.
  • Fixed an issue where minions would path directly to core after being converted while between objectives.
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