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==Vitality==
 
==Vitality==
[[Vitality]] is best suited for durability. Each Vitality point will give you 21.6 Max Health and 0.53 Health Regen, except levels 1, 7, 13, 19 and 25, which give you:
+
[[Vitality]] is best suited for durability. Each Vitality point will give you 21.6 {{Stat|Health}} and 0.528 {{Stat|Health Regen}}, except levels 1, 7, 13, 19 and 25, which give you:
   
{| class="wikitable"
+
{| class="wikitable" style="text-align: center"
 
|-
 
|-
! Attribute Level !! Stat !! Value
+
| Level 1 || 2.2 {{Stat|Health Regen}}
 
|-
 
|-
| 1 || Health Regen || 2.2
+
| Level 7 || 4.9 {{Stat|Power}}
 
|-
 
|-
| 7 || Power || 4.9
+
| Level 13 || 12 {{Stat|Ability Armor}}
 
|-
 
|-
| 13 || Ability Armor || 12
+
| Level 19 || 7.625 {{Stat|Basic Damage}}
 
|-
 
|-
| 19 || Basic Damage || 7.62
+
| Level 25 || 180 {{Stat|Health}}
  +
|}
  +
  +
  +
  +
{| class="wikitable" style="text-align: center"
  +
|-
  +
! Attribute Level !! {{Stat|Health Regen}} !! {{Stat|Health}} !! {{Stat|Power}} !! {{Stat|Ability Armor}} !! {{Stat|Basic Damage}}
  +
|-
  +
| 1 || 2.2 || || || ||
  +
|-
  +
| 2 || 0.528 || 21.6 || || ||
  +
|-
  +
| 3 || 0.528 || 21.6 || || ||
  +
|-
  +
| 4 || 0.528 || 21.6 || || ||
  +
|-
  +
| 5 || 0.528 || 21.6 || || ||
  +
|-
  +
| 6 || 0.528 || 21.6 || || ||
  +
|-
  +
| 7 || || || 4.9 || ||
  +
|-
  +
| 8 || 0.528 || 21.6 || || ||
  +
|-
  +
| 9 || 0.528 || 21.6 || || ||
  +
|-
  +
| 10 || 0.528 || 21.6 || || ||
  +
|-
  +
| 11 || 0.528 || 21.6 || || ||
  +
|-
  +
| 12 || 0.528 || 21.6 || || ||
  +
|-
  +
| 13 || || || || 12 ||
  +
|-
  +
| 14 || 0.528 || 21.6 || || ||
  +
|-
  +
| 15 || 0.528 || 21.6 || || ||
  +
|-
  +
| 16 || 0.528 || 21.6 || || ||
  +
|-
  +
| 17 || 0.528 || 21.6 || || ||
  +
|-
  +
| 18 || 0.528 || 21.6 || || ||
  +
|-
  +
| 19 || || || || || 7.625
  +
|-
  +
| 20 || 0.528 || 21.6 || || ||
  +
|-
  +
| 21 || 0.528 || 21.6 || || ||
  +
|-
  +
| 22 || 0.528 || 21.6 || || ||
  +
|-
  +
| 23 || 0.528 || 21.6 || || ||
  +
|-
  +
| 24 || 0.528 || 21.6 || || ||
  +
|-
  +
| 25 || || 180 || || ||
 
|-
 
|-
| 25 || Max Health || 180
+
| Total || 12.76{{Stat|Health Regen}} || 612{{Stat|Health}} || 4.9{{Stat|Power}} || 12{{Stat|Ability Armor}} || 7.625{{Stat|Basic Damage}}
 
|}
 
|}
   

Revision as of 00:59, December 4, 2017

Attributes are a new mechanic added to Paragon in the The New Dawn patch. Each attribute affects your hero's stats, adds certain bonuses to your Hero and activates Gems if you buy a certain amount of an Attribute. You can also purchase Cards using Attributes.

There are 3 attributes in Paragon: Agility, Vitality and Intellect. Each attribute can be purchased up to 25 times for 1,000 gold each. Each purchase grants you a stat bonus, and whenever you reach a specific Tier (1, 7, 13, 19 and 25) a Gem assigned to that tier will activate.

Agility

Agility is best suited for combat. Each Agility point will give you 1.47 Attack Speed and 1.08 Basic Armor, except levels 1, 7, 13, 19 and 25 which give you:


Level 1 2.25% Lifesteal
Level 7 4.9 Power
Level 13 12 Basic Armor
Level 19 8.75 Attack Speed
Level 25 9.15 Basic Damage


Attribute Level Lifesteal Attack Speed Basic Armor Power Basic Damage
1 2.25%
2 1.47 1.08
3 1.47 1.08
4 1.47 1.08
5 1.47 1.08
6 1.47 1.08
7 4.9
8 1.47 1.08
9 1.47 1.08
10 1.47 1.08
11 1.47 1.08
12 1.47 1.08
13 12
14 1.47 1.08
15 1.47 1.08
16 1.47 1.08
17 1.47 1.08
18 1.47 1.08
19 8.75
20 1.47 1.08
21 1.47 1.08
22 1.47 1.08
23 1.47 1.08
24 1.47 1.08
25 9.15
Total 2.25% Lifesteal 38.15 Attack Speed 33.6 Basic Armor 4.9 Power 9.15 Basic Damage

Vitality

Vitality is best suited for durability. Each Vitality point will give you 21.6 Health and 0.528 Health Regen, except levels 1, 7, 13, 19 and 25, which give you:

Level 1 2.2 Health Regen
Level 7 4.9 Power
Level 13 12 Ability Armor
Level 19 7.625 Basic Damage
Level 25 180 Health


Attribute Level Health Regen Health Power Ability Armor Basic Damage
1 2.2
2 0.528 21.6
3 0.528 21.6
4 0.528 21.6
5 0.528 21.6
6 0.528 21.6
7 4.9
8 0.528 21.6
9 0.528 21.6
10 0.528 21.6
11 0.528 21.6
12 0.528 21.6
13 12
14 0.528 21.6
15 0.528 21.6
16 0.528 21.6
17 0.528 21.6
18 0.528 21.6
19 7.625
20 0.528 21.6
21 0.528 21.6
22 0.528 21.6
23 0.528 21.6
24 0.528 21.6
25 180
Total 12.76 Health Regen 612 Health 4.9 Power 12 Ability Armor 7.625 Basic Damage


Intellect

Intellect is best suited for casters. Each Intellect point will give you 12.6 Max Mana and 4.8% Mana Regen, except levels 1, 7, 13, 19 and 25, which give you:

Attribute Level Stat Value
1 Max Mana 35
7 Ability Damage 3.2%
13 Mana Regen 40%
19 Power 6.12
25 Cooldown Reduction 15%
Mechanics
Hero AbilitiesAffinities (Death/Chaos/Growth/Knowledge/Order) ● AuraBasic and Ability ArmorAttributes (Agility/Vitality/Intellect) ● CardsCooldownCooldown ReductionExperienceJumpGemsGoldHealthManaMovement Speed (Movement Speed Penalty)
Attack Armor PenetrationAttack SpeedBasic AttackBasic Attack TimeBasic Attack ModifiersDamage over timeLifestealPower
Status Effects, Buffs and Debuffs BlindCrowd ControlImmunityMetamorphosisRewindShadow PlaneShieldSilenceSlowStasis
World AgoraMinimapBackdoor ProtectionCoreFog WallsFountainJump PadMinionsNeutral Monsters (Aqua Camp/Black Camp/Fangtooth/Gold Camp/Green Camp/Prime Helix Guardian/River Camp/White Camp) ● TowerWards
Gameplay GankingHarassmentInitiatingJunglingKillLanePushingRespawnTraits
Legacy Red CampBlue CampAltarAmber LinkHarvester (Harvester Keys) ● RaptorsShadow PadsTravel Mode
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