Yes happy new year :D
Yes happy new year :D
In order for something to be a sport it requires physical exertion.... therefore no computer game can be justified being called a sport...
Maybe we can change it to the other moba I posted....
A games developer is making a TPS MOBA very similar to paragon. They are currently making the assets for the game but will be using the unreal engine for the game, this mean we could see some of the old characters pop up in the future :D
It means that with the unreal engine purchase your can use the paragon assets to make a game... so there could be a paragon clone
I would imagine they want to use them for something else or have sold the license for them
Yep, paragon lives on. Epic has given $12mil of assets to the community for free....
polygon.com/2018/3/19/17139800/epic-games-paragon-fortnite-unreal-engine-assets
Fortnite had nothing to do with the fall of Paragon
I’ve gone back to kung fu....
The petition to have it saves is only at 35,000 people.... the game is dead
They lowered everything as the game is closing soon
Everything has an end
Sorry what?
Because they are a corporation, and like all corporations it’s “my way or the highway”. They won’t allow anyone else have it because they will do a better job, if someone does a better job it would lower confidence in Epics ability to make game, leads to less investment and so on and so forth.....
Let this be a lesson to Epic. You dug this grave yourself, and as an Alpha player, I think this game deserves to die at this point . You are, without question, the most heavy handed developer I have ever seen. The direction of this game went south as soon as you fired Superville and changed this game from a MOBA (which by the way was getting huge attention from gaming media outlets and large Youtubers alike) which everyone wanted, and went into some bullshit Hero brawler mode where the only thing you cared about was reducing match times to satisfy some arbitrary "number" that socksman prattled on about endlessly.
When the community voiced concerns that Monolith was a bad solution, we were told "data indicates otherwise". And people like me were crucified for saying this game was continuing to decline by people who came a year later and thought they knew better. While your engagement in the subreddit was good, the actual things you seemed to take away from the discussions were... a joke quite frankly. Example: you removed travel mode stating it was bad for the game because people traversed the map too quickly, then when we switched maps you gave everyone the speed they had before and just removed the stun and then claimed "this will help with rotations and strategy". WHY did you need to change the entire fucking game to figure out this BASIC concept that alpha players were literally screaming at you?
I could almost write a book about the incredible blunder that was the development of this game post Superville, and I am confident that somewhere he is sitting down reading this news smiling, because he knew that without his direction this would eventually happen. And while I feel terrible for the hard working people at Epic pouring their love and time into this game, I feel glad that Epic, the company, will feel the sting of what happens when you make an absolute fuckup of a solid foundation someone built for you, and the sting of watching that foundation crumble when you remove the person that made it all happen.
I loved this game. I poured many thousands of hours into this game across various accounts, competed in the open tournament with friends I had recruited to the game (and was in the top 14 teams, which to you might be a small accomplishment but to us was a landmark), streamed the game, and tried to be an overall unofficial ambassador for Paragon. Though I distanced myself from this game a few months ago (because the writing was on the wall at that point), I continued to hope that maybe this game would turn the corner, but it never did. And now here we are.
To all the players out there, like me, who started on Legacy and was around for the insanity that was original Grux, or 1v5 Feng, or 1800 Murdock, or the Tri ADC meta, or the tank meta, or dunking OP, or shit even Gideon's original Q; for those who remember having build orders and health/mana pots, for those who remember Rampage jumping damn near across the map after you, or Kallari's original ult; for those who ventured forth into a new game brimming with potential and intrigue and found a large, wondrous map with verticality and interesting mechanics (shoutout to the harvesters), slow but tight combat, tons of bugs but a whole hell of a lot of fun: I salute you. You were around for the glory days of a game that will be forgotten. But I will never forget those moments, and I hope you never do either.
Goodbye forever, Agora.
MrSkare
Lots of things killed this game:
Changing the map
Changing the card system
Not listening to the pro scene open letter to epic
No tutorials on how to play the game
Taking specific affinities from heroes making it hard for new people to grasp
Loot boxes for getting cards needed to play the game properly
Hiding gems in loot boxes needed to play the game properly
The list could go on, I can only hope that the cash cow they are now milking will get stale and the loose both games.
I would like to hope that they would sell paragon on to a company that actually would like to develop the game.
26th April paragon will finish... get your games in guys
Been playing the hell out of sparrow recently, managed to get her to a 70% win rate.... she is the bomb
By the number of dc’s I have seen recently I would guess they have downgraded the quality of servers they are using. That or they have messed up with the recent patch. I’m guessing that unless Fortnite dwindles that Paragon W it’ll be Paragone
It seems epics business strategy is as followed.... make an incomplete game.... release it..... give it a year to see if it be comes popular.... if it does throw everything at to make £....?if it doesn’t then keep changing it every 4 months because we have no idea what we are doing.